![]() ![]() We might be able to create game mechanisms to keep our patients more engaged for our clinical purposes. One important factor, for instance, might be the use of game elements to increase the patients’ compliance for occlusion in amblyopia, contact lens replacement or vision therapy home-exercises. There are some studies that show the positive results of applying gamification for health interventions, 1 therefore, the aim of this letter is to suggest how and why it could be important to implement gamification for optometry purposes. 1 Videogames use a specific pattern to improve motivation and create a positive experience to keep players immersed in the game and even feel the sensation of contributing and being a part of it. Gamification is a term for the use of video game elements in non-gaming systems in order to improve user experience and engagement. ![]() In this article we suggest why it might be interesting to introduce gamification, serious games and action video games in order to know why these topics may help our optometry practice or future research in vision science. ![]() Gaming mechanisms applied in other non-game context, and the use of specific games to raise health conditions are becoming more and more popular in our society.
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